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FeaturesAI chat

Features

AI chat

Ask questions about your Server in plain English. Get charts, tables, and answers without writing a query.

AI chat is a conversation you have with your analytics in plain English. Instead of building a chart, filtering a table, or learning query syntax, you just ask. The chat reads your Server's data, draws the chart or pulls the table for you, and answers.

It also goes beyond reading. The chat can propose changes for you (a new Campaign, a new Funnel, a new Server) which you approve with one click — so the assistant feels like a teammate, not just a search bar.

Plan

AI chat has plan-based daily query limits.

Where it lives

Open AI Chat from a Server or Network in the sidebar to use the full chat page for that workspace. The dashboard also has a persistent AI Chat rail on the right; open it from anywhere to use the assistant as a floating panel, or switch it into a resizable sidebar when you want it beside the page you're viewing.

The chat is page-aware. The current page is sent to the assistant as context, so when you're on a Campaign you don't need to tell it which Campaign you mean.

Past conversations are kept as sessions. Open the session picker at the top of the chat to switch between them or start a new one. Sessions are global to your account — you can pick them up from anywhere, and you can filter by Network or Server when you have a lot of them.

What it can do

The chat has a growing set of tools. Here's what's available today, grouped by what you'd ask for.

Read your data

  • Server stats: total players, new players, online now, revenue
  • Player stats: top players by playtime / revenue / sessions, churned players, single-player profile
  • Campaigns: stats per Campaign, compare two or more, list them
  • Creator codes: stats per code, compare codes, list them
  • Funnels: list funnels and pull stats
  • Charts: ask for a chart and the assistant draws one (line, bar, area, pie, donut)
  • Knowledge: searches the AI Knowledge you've added for your Server / Network
  • Public docs: searches these very docs so the chat can answer "how do I…" questions about Analyse itself

Propose changes

The chat never silently changes your data. When you ask it to create or edit something it shows you a proposal card with everything filled in. You see exactly what will happen. You click Approve to apply it, or Deny to throw it away.

Proposals are available for:

  • Campaigns (create, edit)
  • Funnels (create, edit)
  • A/B tests (create)
  • Custom events (create)
  • Team invitations
  • Servers (create from /dashboard, on plans that support it)
  • Networks (create from /dashboard, with optional Servers in one go)
  • Resource access and IP mappings

Plan limits and your team permissions are checked before the proposal is shown to you, so anything you can approve is something you're allowed to do.

You always click approve

The assistant cannot change a single setting without your click. If you want it to do less, just say "don't change anything, just show me the data".

How it knows your server

A few layers of context are wired up automatically:

  • The page you're on. Server, Network, Campaign, Funnel, Player — the assistant sees the same page you see.
  • Your data shape. Campaigns by name, store packages, custom event names and properties, Servers in your Network.
  • Your AI Knowledge (docs). Notes, files, and URLs that describe what your gamemodes are and how your server is set up. This is what turns the chat from "look up a number" into "give me actual advice based on this number". If you're on a Server inside a Network, the chat searches both the Server's and the Network's knowledge.

Tutorial: how to prompt the chat

The biggest difference between an "okay" answer and a great answer is the prompt. None of this is hard, it's just a habit.

1. Pick the right page first

The chat sees your current page. Open the page that's closest to what you want before asking.

  • Asking about Campaign Pewds-May? Open that Campaign's page first.
  • Asking about your Skyblock Server's revenue? Open the Skyblock Server first.
  • Asking about your whole brand? Open the Network.

When you do this you can drop names entirely:

✅ "How did this Campaign do last 30 days?"

Instead of:

❌ "How did pewds-may on lifesteal-server do last 30 days?"

2. Be specific about the time window

"Recently" and "lately" are weak. Pin a window.

  • ✅ "in the last 7 days"
  • ✅ "between Jan 1 and Jan 14"
  • ✅ "yesterday"
  • ❌ "recently"

3. Ask for the shape you want

If you want a chart, ask for one. If you want a number, ask for one. If you want a table, ask for one.

  • "Show me a chart of new players per day for the last 30 days"
  • "Compare the Pewds and TommyInnit Campaigns, side by side"
  • "Top 10 countries by revenue in the last 90 days"
  • "Just give me the number for D7 retention this month"

4. Iterate, don't restart

The chat remembers the conversation. Build on the previous answer instead of starting over.

text
You: How many new players did we get last week?
AI: 1,247 new players in the last 7 days.
You: Split that by Campaign.
AI: [shows breakdown]
You: Now only the top 5, and add revenue per Campaign.
AI: [shows refined view]

Three small prompts is almost always faster than one big one.

5. Name things exactly

If you mean Campaign youtube-pewds, type youtube-pewds, not "the pewds video". Same for packages, creator codes, and custom event names. Exact match is way faster than fuzzy match.

6. Tell the chat to do, not just to look

When you're ready to make a change, just say it.

  • ✅ "Create a Campaign called youtube-prestonplayz for the YouTube channel"
  • ✅ "Make a funnel: join → first kill → first purchase, 24h window"
  • ✅ "Invite alice@example.com as an editor"

The chat will fill in a proposal, you click approve, and it's done.

7. Feed it your gamemode context

The chat can see your stats. It can't see what your gamemodes actually are or how you've set them up — unless you tell it via AI Knowledge. One note per gamemode (what it is, how players progress, how you monetize) is the difference between "your D7 is 14%" and "your D7 is 14% — your tutorial is 14 minutes with no rewards in the first 5 mins, that's the most likely cause."

Feedback (thumbs up / down)

Every assistant message has a thumbs-up and thumbs-down. Tap thumbs-down and you can optionally tell us why. We use this to improve the model and the tools — not for moderation.

What it won't do

  • Touch your data without your approval. All changes go through a proposal you click.
  • Invent numbers. If it can't answer, it tells you instead of guessing.
  • Read data older than your plan's retention window.

Limits

Every plan has a daily query limit. If you hit it, the chat tells you and resets the next day.

  • AI Knowledge — feed your gamemode rules, naming conventions, and setup notes to the chat
  • Dashboards — for the same numbers as a saved view
  • Custom events — so the chat has rich data to reason about
  • Networks — so the chat can reason across your whole brand