Count kills, wins, ranks — whatever you want
Track any in-game action your plugin can see. Use events in funnels, dashboards, and reports.
The problem
Your plugin knows when someone wins a bedwars match, buys a rank in-game, or completes a quest. That data dies in console logs instead of becoming analytics.
What you get
- Track anything — kills, wins, rank purchases, quest completes
- Event properties — attach gamemode, item name, region, etc.
- Use in funnels — steps beyond join/leave
- Dashboard widgets — chart event counts over time
A real example
You track rank_purchased and first_pvp_kill. Funnel shows most buyers never PvP — so your rank perks should focus on economy, not combat kits.
How it connects
Custom events power Funnels and Dashboards. Pair with A/B tests to measure variant impact on events.
See it in the dashboard
Use the Java SDK or /analyse track from your plugin. Events appear within seconds in the Events panel.
Related features
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Build the dashboard you actually want
Drag, drop, and resize widgets. Save layouts for your team — online count, revenue, sources, whatever you need.
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Test two ideas and pick the winner
Run real experiments on spawn layouts, MOTD messages, or starter kits. Analyse shows which variant wins.
Learn moreSee it on your server
Install the plugin, connect Tebex, and start tracking where players come from in under five minutes.